#ifndef _SHELL_KUNGFUGRID_BEAN_H_
#define _SHELL_KUNGFUGRID_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class KungfuGrid : public Bean
{
	public:
	KungfuGrid();
	~KungfuGrid();
	void reset();
	KungfuGrid* clone();
	//格子id
	int64 id;
	//功夫资源id
	int32 skillId;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
